Lock n Load Publishing

Lock 'n Load Tactical: Valor of the 13th

Lock 'n Load Tactical: Valor of the 13th - Main image
$31.99 $49.99 In stock

Category: Board Games

The 13th Army Holds at Ponyri

Citadel was meant to pinch out the Kursk salient in days. In the north the Germans spent most of a week on one village and the hill behind it, and never got past either.

Six days in July 1943 are yours, from whichever end you want.

The Soviet 13th Army is dug in and has had months to do it, so German infantry and armour come forward through ground that is already ranged in. Hill 253.5 and the plains east of it are where it finishes. Vehicles can now be crippled rather than killed outright, which changes what you do with a damaged tank of your own and what you try to do to theirs.

The Ground at Ponyri

Rolling plains, the defensive belts the 13th Army spent the spring digging, and the hill that decided the northern half of Citadel.

Valor of the 13th is an expansion module in the award winning Lock 'n Load Tactical series. Heroes of the Motherland is required to play it.

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Customer Reviews (4.8 / 5 · 5 reviews)

Owen E. ★★★★★

The map layout and unit counters are clear and easy to read, making the complex Ponyri scenario manageable. I've played it three times already, and the German assault feels tense every time.

Grace ★★★★★

The solo-friendly ruleset flows so smoothly that I finished my first scenario in under an hour, and the historical depth on the Ponyri village map makes every decision feel tense. The chit-pull system kept me on edge as the Germans kept pressing.

Carter ★★★★★

The Valor of the 13th module finally gives the northern shoulder of Kursk the attention it deserves, and the Ponyri hill maps are tense every single turn. I've played through the campaign twice and the German player really does spend a week grinding on one village, just like the history.