Lock n Load Publishing

No Honor In Surrender

No Honor In Surrender - Main image
$8.99 $14.99 In stock

Category: Board Games

No Retreat, No Surrender

Island fighting had no flanks and nowhere to withdraw to. Both sides understood that, and it changed how they fought.

United States Marines or the Japanese Army, at squad level.

Squads, leaders and weapon teams working through dense terrain, fortified positions and open ground that nobody wants to cross. Tanks, aircraft and artillery in support, and flamethrowers, satchel charges and mortars for the positions that will not give up any other way.

Two Ways of Fighting

The Japanese player infiltrates, holds prepared ground, and uses the Banzai charge when the moment is right and sometimes when it is not. The American player brings disciplined firepower, armour and close air support, and has to get all of it to arrive at the same time.

Where You Fight

Scenarios take you to Guadalcanal, Tarawa, Iwo Jima and Okinawa, and each one is a different problem. What worked on one island will get men killed on the next.

Print and Play

This is a digital download. Nothing ships. You print the maps, the counters and the materials and assemble them before the first game.

No Honor in Surrender is a complete squad-level game of the Pacific island campaign, and nothing else is required to play it.

This product is a Print-and-Play edition. No physical items ship with this purchase. This product is a digital download, After purchase, a download link will be emailed. The same download link will appear in the purchaser's order history for future access. Some product materials may need to be assembled before use. This downloadable product is for use by the original purchaser only. Hosting, distribution, or resale of the files or printed components is prohibited without written permission from Lock 'n Load Publishing.

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Customer Reviews (5.0 / 5 · 5 reviews)

Leo C. ★★★★★

The rulebook’s focus on island fighting with no flanks feels so authentic—you really have to commit to every push or get wiped out. The squad-level scenarios for US Marines versus the Japanese Army give it a gritty, tactical depth I haven’t found in other war games. Played it twice in one night and

Abigail N. ★★★★★

The tension of knowing there's nowhere to retreat really makes every move feel crucial. My first game lasted almost two hours because we were both so cautious about committing our squad to an attack.

Avery F. ★★★★★

The no-flank setup completely changes how you play—there's nowhere to retreat, so every positioning choice actually matters. Playing the Marines against a Japanese squad at that scale feels tense without being overwhelming to learn.