Lock 'n Load Tactical: Heroes of North Africa Companion Book






Category: Board Games
The Desert Changes Hands Again
The desert war ran back and forth across the same thousand miles for three years. Towns were taken, lost and taken again by armies that could see each other coming from a long way off and still could not stop it.
The whole of it is yours, from the first clashes in 1940 to the finish in Tunisia.
Long sight lines mean armour and anti-tank guns settle most of what happens, and infantry has to cross ground with nothing on it at all. Rommel's Afrika Korps and Italian infantry, with Folgore paratroopers when the fighting gets close. The British Eighth Army and Commonwealth troops opposite them, Free French holding a position, and green American units getting their first day of combat at Torch.
Sand, Heat and Open Ground
The desert has its own rules here, and they change how far you can move, how far you can see and how long you can afford to sit still.
Heroes of North Africa Companion book covers all the module rules, scenarios and important player aids. The Companion book can be used along with our board game edition or for virtual gaming online.
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